Game
Sonic the Hedgehog: Blasting Adventure

15 days ago

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.


Characters speed slightly increased.

Better Knuckles sprites.

New themes for Metal Sonic battle and space level.

Improvements in gameplay:

  • Better skidding, including the classic sound. Less slippery while changing directions.

  • Less speed loss while rolling.

  • You can now cancel Tails' flight, by pressing down while flying.

Press Q during the title screen to replace the Green Hill theme. Useful for gameplay videos or livestreams (since there is a bot on YT claiming copyright in GHZ theme. This bot doesn't have anything to do with Sega or Sonic Team).



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Next up

I fixed an issue with Last Chance, which happened when you lose all lives and play again.

Also, here's some of the dialogue mugshots of Sonic and his doppelganger, if you wish to use them in articles of video thumbnails. (Some are unused in-game).

New theme song for Metal Sonic battle

Version 5.0.2

Opening with bloopers, just for fun.

Trivia time (Read Article)

Version 7.2 is here.

-Improved Title Screen

-Better sprites for Knuckles

-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)

-New ending art

I won't be naming my games versions as "final" anymore.

I'm not android dev!

Version 7.1.1

Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.

Controller support will also be implemented.

For those who didn't know yet, the original Round2.exe is back, fully updated and much better than before.

https://gamejolt.com/games/sonic-second-round/836192

Available in two versions, complete and legacy.

The full game is finally here.

Here's the Version 6.6.6 I promised a while ago, sorry for taking so long. I hope you enjoy it, and feel free to report bugs or any other issues.

Special thanks to ShidenGaster for helping me with this project.