Next up
Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. 🪨 )
Everyone's talking about The Big Game 🏈 today, but we only have room for the Big Game 🎮 we're making together on our minds this weekend! #indiegamedev #SuperBowlLX
How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine
You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳
Software: Blender 2.79 (B3D)
Character: Fluttershy (MLP FiM)
Series: My Little Pony: Friendship Is Magic (MLP FiM)
3D Model
3D Art
Sexuality: Female
Nationality: Equestrian
Animal: Ponies
#MyLittlePony #MLP #Pony #Blender #blender3d #3D #Fluttershy
I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
Experimenting with Lighting illusions using Tilemap layers. 💡#gamedev #pixelart #madewithunity
Gives the city a cool night life vibe that takes me back to Pokémon Gold & Silver...












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