Game
The Last Scratch
4 months ago

The first level will get a reworked position of objects, this is due to the fact that I will be reworking the object spawn system (including adding two new types with dialogues and a store [not only for Knuckles at the base])


that's how i'm going to do it

Spawn will not be divided into Type;X;Y, it will be whole, in Arrays, here is an example "[{"type":1},{"x":24},{"y":-10}]"

for dialog objects it is a bit more interesting, as 3 new values are added: "Character", "Dialogue" and "Frames".

example: "[{"type":12},{"x":24},{"y":-10},{"Character":NESONIC},{"Dialogue":goodview},{"Frames":4}]"

I wrote this text for myself so that I could redo the coding, for you it will simply be an interesting fact about how the game works.



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Sketch for Majin and Lord X's render, the railing was drawn a bit crooked, but it will be fixed in the digital version

Lord X

Blood Sprite is soooooOOOOO SMOL

wild number for such a name XD

Thank you very much for your congratulations, I am flattered.

[ARTICLE]

catch a Skateboard Cat

I don't have the strength to continue the development right now, if someone can help in any way, ask me, mb i'll give you ops of the game.

I guess I should shorten some of the lists with Json arrays...there are too many of them

16:9 mode demo

The game folder size is 333 MB

(title has not been optimized yet.)

Edited

Don't forget that