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Mario and Luigi: Superstar Simulator
1 year ago

The first test for detailed palette swapping was successful (for the most part)!




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A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

5.5 is out!!

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

For this next boss, I'm actually making something normal for once lmao (wip)

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Happy MAR10 DAY! collab with @Emerald879

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one