Right now the game is pretty simplistic and the physics are the best, but i have some plans for the future. First off, physics. It was pointed out to me by someone that the physics arent the most realistic. Though gravity is realistic, inertia and the laws of motion dont make sense. As you shouldnt be able to jump left and then stand still and then move right, so im working on adding if your moving and jump, you keep your velocity mid-air until you land. Also, i hope(HOPE) to add “maps” that have special objects in it, you will modify the gravity and then press “play” and see how the evnoirnment reacts to the new gravity. Also im adding a soundtrack made by myself in Drumbit, i thought the game was a little too quiet, I’m going to go ahead and publish the soundtrack on here and soon it will be in the game.
Next up
Another house i made long time ago.
Have a good Boi
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Regular exercise is key for healthy wings.
Try it out!
Only true badasses may pass! #conceptart #art #gamedesign
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Colorful Fox
Happy Late Easter!










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