Right now the game is pretty simplistic and the physics are the best, but i have some plans for the future. First off, physics. It was pointed out to me by someone that the physics arent the most realistic. Though gravity is realistic, inertia and the laws of motion dont make sense. As you shouldnt be able to jump left and then stand still and then move right, so im working on adding if your moving and jump, you keep your velocity mid-air until you land. Also, i hope(HOPE) to add “maps” that have special objects in it, you will modify the gravity and then press “play” and see how the evnoirnment reacts to the new gravity. Also im adding a soundtrack made by myself in Drumbit, i thought the game was a little too quiet, I’m going to go ahead and publish the soundtrack on here and soon it will be in the game.
Next up
Bandana Dee the Dream Friend
We are under attack!
Another house i made long time ago.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
Cash Banooca
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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