Right now the game is pretty simplistic and the physics are the best, but i have some plans for the future. First off, physics. It was pointed out to me by someone that the physics arent the most realistic. Though gravity is realistic, inertia and the laws of motion dont make sense. As you shouldnt be able to jump left and then stand still and then move right, so im working on adding if your moving and jump, you keep your velocity mid-air until you land. Also, i hope(HOPE) to add “maps” that have special objects in it, you will modify the gravity and then press “play” and see how the evnoirnment reacts to the new gravity. Also im adding a soundtrack made by myself in Drumbit, i thought the game was a little too quiet, I’m going to go ahead and publish the soundtrack on here and soon it will be in the game.
Next up
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Fan art for Foolish I'm feeling kinda better so I drew this
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
Terraria










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