Right now the game is pretty simplistic and the physics are the best, but i have some plans for the future. First off, physics. It was pointed out to me by someone that the physics arent the most realistic. Though gravity is realistic, inertia and the laws of motion dont make sense. As you shouldnt be able to jump left and then stand still and then move right, so im working on adding if your moving and jump, you keep your velocity mid-air until you land. Also, i hope(HOPE) to add “maps” that have special objects in it, you will modify the gravity and then press “play” and see how the evnoirnment reacts to the new gravity. Also im adding a soundtrack made by myself in Drumbit, i thought the game was a little too quiet, I’m going to go ahead and publish the soundtrack on here and soon it will be in the game.
Next up
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










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