The main meat of this game is its overworld, and that area is mostly done for barring some polish. The current stage of the development will focus on the indoor areas and overall plot, plus all the interesting details of this world.
Next up
The game's going to be released next week. I'm also going to update these screenshots to show the current state of the game. A lot more particle effects and mist. And there will be a little easter egg after completing the game...
I'm sorry about the lack of updates. I'm just not used to keeping a devlog.
But you're getting the game soon...
Releasing this Sunday.
Holy shit. I had promised this game after Christmas, but then it got delayed by three months and I lost all the exposure that it had for those twohundred people. So I'm creating a replica page/fake devblog to promote this game.
The game has been released.
I've updated and remastered my games. Hope that you would be interested in playing them again just to see those graphics.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Another house i made long time ago.
Have a good Boi
"Our work is never over" they said.
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