The main meat of this game is its overworld, and that area is mostly done for barring some polish. The current stage of the development will focus on the indoor areas and overall plot, plus all the interesting details of this world.
Next up
The game has been released.
I'm sorry about the lack of updates. I'm just not used to keeping a devlog.
But you're getting the game soon...
Releasing this Sunday.
I've updated and remastered my games. Hope that you would be interested in playing them again just to see those graphics.
Holy shit. I had promised this game after Christmas, but then it got delayed by three months and I lost all the exposure that it had for those twohundred people. So I'm creating a replica page/fake devblog to promote this game.
The game's going to be released next week. I'm also going to update these screenshots to show the current state of the game. A lot more particle effects and mist. And there will be a little easter egg after completing the game...
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
brung back my old oc plus a new one
...they don`t have names yet tho
Szayel Aporro Granz - Bleach










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