Next up
I've made quite a substantial amount of progress on Project Heist - My FNAF Fan Game. Describing everything in a community post would be too much, so I encourage you to watch this video I posted on my Youtube channel:
After importing the desk in to Unity it's starting to resemble the FNAF 1 Office.
Art by me.
Made in Blender, rendered in Cycles. This was my first time doing liquid simulations.
So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one
Retextures by my friend: @MeikoHiya
Here is the trailer for The Secrets of Fazbear Entertainment, my FNaF Fangame. The game will release 31. 10. 2021.
10 years of Fangames ❤️
Big thanks to everyone that checked out the game so far! It is finished, but there are some improvements I'll be making in the next few weeks:
-adjusting difficulty, probably add a checkpoint
-some UI fixes and improvements
-fixing audio problems
This is a desk I made in Blender for Project Heist. What do you think? I'll be adding the textures and colors in Unity.
The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo
After a year since the beginning of development, here is a short teaser for my FNaF Fangame, The Secrets of Fazbear Entertainment.
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