Game
Six Shifts At Chells [Soon]
1 year ago

The game will first be made in scratch then released using Turbowarp packager on every pc platform (IE: MacOS, Windows and linix). After the scratch version we plan on recreating the game with more features on a more stable engine.




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back to working on this i go!

ignore the reaver he isn't cannon

Lane is asking if you got games on ur phone.

when the

Ai is finished, now CW needs to adapt it into main game and then we got camera rendering, finishing missing cameras making a per shift ai sheet and cutseens and minigames and extras and trophys and... ok we're not finishing it this year.

parking lot

"The reaver is just a test character hes not rea-"

about that engine i was working on... heres how it turned out (trigger warning: this shit is ass)

"8288IHAIOARH382YHRUWIEAUR0832YT9H92Q8WUHRIHF834ERHNU4EDNFJQ.HFIUDBASJFBR3928NKFSDJNFJANKkbiVuycrX4xx3s5ZX#X4zX2a3s$d%^f^^7v6F&5cXe5XE%rcF&g"

new logo stuffs, also Mekkanrift is now MysticRift