Game
Six Shifts At Chells [Soon]
11 months ago

The game will first be made in scratch then released using Turbowarp packager on every pc platform (IE: MacOS, Windows and linix). After the scratch version we plan on recreating the game with more features on a more stable engine.




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Ai is finished, now CW needs to adapt it into main game and then we got camera rendering, finishing missing cameras making a per shift ai sheet and cutseens and minigames and extras and trophys and... ok we're not finishing it this year.

about that engine i was working on... heres how it turned out (trigger warning: this shit is ass)

ignore the reaver he isn't cannon

parking lot

when the

back to working on this i go!

Lane is asking if you got games on ur phone.

"The reaver is just a test character hes not rea-"

How bro stares at you when you:

"wait is that blender????"

yes it is! i'm not good at 3d modeling (thats why were making the game with 2d sprites) but i do want to make the map and maybe the characters in 3d because why tf not?!