Game
[Archived] Night Shift at Freddy's
10 years ago

THE GOLDEN UPDATE


Night Shift at Freddy’s THE GOLDEN UPDATE (2.4.0)

  • Reduced Toy Golden Freddy’s chances of attack on nights 1-4

  • Increased Toy Golden Freddy’s attack chances on night 5

  • Fixed the bug where Toy Golden Freddy stays in your room

  • Fixed the bug where the “MUTE CALL” button would appear if you died

  • Fixed the “MUTE CALL” button

Hope you enjoy the new update!
If you have any suggestions for Night Shift at Freddy’s, be sure to leave them in the comments!



3 comments

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Game.

Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

Fun-damentals

This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.

fox (Mary)

I was working on installing drop down menus and I get an error on some old code for "REMOVE THIS CODE ONCE DROP DOWN MENUS ARE CREATED."

Thanks, past me.

Adding positive reinforcement for using your brain.

This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.

Exact numbers are covered up in case I actually use these.

Harry the Fox series

QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.