Next up
Hey FNAF Fans! The 1.3.0 update for Demo Version is OUT! VR Support will come with Full Version!
4nd day of making Android port! This day was more for rest, not for develop.
Changed a animation for huggy wuggy
Changed a speed for daisy animatoon
Fixed the vent construction
Finishing making a optimization ( now 30 fps on all settings).
Soon!
Update 1.4.5 is out! Main changes: - Massive game code rework - Game Optimization - Camera Tilt - Audio Enhancements - Massive UI Enhancements - Massive Bugs Fixing For the full list, check images. Android version will be updated with 1.5.0 update.
3nd day of making a Android port!
What I made today?
Fixed UI
Fixed a bugs with buttons, when you can speed at crouch, and a speed bugs.
Added a settings menu for a pause menu.
Making a optimization.
Added a footsteps sound.
The teaser is soon.
70% finish
Testing a new graphics. Videocard: GTX 1050TI 4 GB
We can see about 50 fps, but i gonna work about optimization!
The mobile version just released! Check the trailer!
THE 1.1 VERSION IS RELEASED ON PC!
Also: UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall
Devlog #1 Hello guys! Its first devlog of FNAF VR: ReUnited. Its will be a small devlog, since i got so much work to do right now. So basically i finished setuping the AI levels in FNAF 4, and right now im doing Fredbear. Expect first showcases soon :)












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