Next up
Bro i just changed it to cos pixel y / pixel x, and what the heck is this
FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T
triangle edges test, at least i got a line still tho it's not the triangle's edges.
RETURNING SOON...
woah
cramped
THE POINTS OF THE TRIANGLE ARE DONEEEEE, now i need to make the edges, then the faces of the triangle, which will be a nightmare
The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.
This is basically what the game will look like but when new sound effects and much more.
3 comments