Game
FNAF 1 - REWRITTEN -
3 years ago

The intended foxy mechanic was that it was supposed to partially count as watching him when your cameras were down, but only if pirate's cove was the last selected cam.


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Its been a year since this post, the responses made me consider leaving gamejolt and I'm glad I'm finally back on itch.io now

HEY YALL!!! For FNAF's 10th birthday Im gonna try to knock out some bug fixes today!!! REPLY WITH BUGS YOU WANT TO SEE FIXED!!! (and hurry! I only have a few hours)

Halloween content update now available only on itch.io, this game is no longer supported on gamejolt

a small update featuring improved effects for night 5, improved lighting in extras, and some small changes to the extras area will release in the next 24 hrs

another rant of things I don't like about fnaf fangame devs, coming from someone who has only really recently talked with fnaf devs after not being a part of the online community at all. plz read if ur a fan-game dev or want to be

for the few of you who are wondering what my next project will be, I have officially started prototyping my biggest non-FNAF project with guidance from my level design and scripting teacher! these are some super early screenshots of some of the prototype

I was thinking about changing the font of the word "Rewritten" in the title to Mike's handwriting font. I also wanted to try to make a proper stand alone logo thingy to represent the game other than just the basic title text. Do any of these work well?

Loose Ends

You can find this room, some dev commentary, and a close-up look at the withered models in the anniversary update!