Game
The Chaos Playhouse
2 years ago

The last patch! (1.0.3)


since_you_downloaded_this_pic_go_follow_one_night_at_mr_snickers_the_final_eggnd.png

--------------------/-----/--------------------
> Title Screen & Game Over screen sprites of the Playhouse has been changed (There's still no gore in the Game Over screen to feed up your stereotypical ONaF gore hunger)

> Modern scrolling has been implemented in the Office!

> Door Power drains slightly faster

> Light Interruptor's hitbox's been made slightly bigger

> You can no longer click on both Rotten Berri & Dead Snickers and Berd at the same time

> RainBloBerri and Out of Seazin Znickers will now spawn inside your Office if you click the Silver egg in the character select menu. (They'll despawn if you restart the game, making it optional to have them cheering up for you or not)

> Made it clear that two characters will be unlocked if "The Guardian" challenge hasn't been beaten yet (Implying you'll have to deal with 2 characters on that challenge, so halt on your Space bar spamming!)

> Fixed few challenges displaying incorrectly the active characters

> Fixed (hopefully) being able to win challenges without actually playing said challenge

> Dave is now active in the "Pay Attention" challenge

> Last attempt at trying to fix "Egg Boil" and Robert character crash issues
--------------------/-----/--------------------
/ + Tophat Tibbo takes 5 milliseconds longer to leave

/ + Rotten Berri now attacks with 3 hands on your screen

/ + The Star now grows impatient a bit quickier

/ - Omega Flumpty now leaves slightly quickier during his final phase

/ - Increased the flashlight hitbox on Omega Flumpty's 3rd phase

/ + Dave now destroy your door buttons 5 milliseconds faster than before

/ + Tentaqueilius now grows impatient slightly faster

/ - Ted now leaves the Office slightly quickier
--------------------/-----/--------------------
Now, unless a major glitch/bug is reported, and I'll be forced to create another patch, I bid you a farewell from this game!

The Chaos Playhouse, as messy and stressful the developing might've been, I'm absolutely proud of the final result. I never thought I could ever program a simple bouncing ball, but look where we are now!
I have no words to thank you all so much for the support, this game definitely wouldn't happen if it didn't get the amount of attention it did, even if it doesn't seem big to many, it means the world to me, you're all the true MVPs!!
Now, don't let the chaos waiting! They are still out there wanting to play with you.

(Also go follow One Night at Mr. Snickers - The Final Eggnd, it will be epik)



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