I will be moving The Last Scratcher from Scratch developing engine to Turbowarp developing engine, here is why
So i planned the game to have at least 6 upcoming killers and even more upcoming achievements, and to make them save i obviously need cloud variables, There are already 7 cloud variables in the game, and scratch can only have 10, while turbowarp can have 100 at most also the new 6th fight feature needs a shadow to look realistic, but scratch again does not allows you to make transparent objects
Also here are the leaks for skins i will 100% be adding into the 1.0 update!
Mihapro0012 skin (Hacker)
Star skin (Sparkles)
William skin (Draculus) (special spooky month skin)
AlexisAvendanio skin (Zombium (special spooky montj skin)
JDF138 skin (Classic)
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