This is a list of all in game mutations. Enjoy going through the list.
V1.0.3
Addition
- Day 9: visual feedback added to show that holding the shoot button has an impact on ball movement.
Changes (7)
- Target reached results in end of day (instead of optionally playing till the timer reaches 0)
- Changed goal of achievement “Way Too Deep” to 5000.
- Day 7: made easier.
- Day 10: made easier (no death, better controls, less slow motion)
- Clouds appear from seldom to quite often.
- Depth meter - (minor) readability improvement
- New patron-policy → update to credits screen (added latest patron)
Bug fixes (5)
- Pause menu triggerable at the game over screen.
- Day 7: unable to end the day manually.
- Day 10: speech text disappeared too fast (changed to several seconds)
- Day 3, 8 and 10: bullets aiming using a gamepad did not work as it should.
- Library Card Revoked-achievement did not trigger.
Next up
I made a cover for KIWAYA
KIWAYA's final version is coming soon with: - controller support - achievements - steam key - additions - changes - bug fixes
New game about building a small town: https://gamejolt.com/games/small-village/665879
Family band complete!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
a drawing I did because I was bored😪. But I love how it turned out.😊
An infected room from the second part of Cybel ! Are you up for some cleansing?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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