Game
Soulite's Untitled de Blob Sequel (ON HOLD INDEFINITELY)
2 years ago

The layout of the first level is basically complete, but it will take a lot of time to polish the mechanics, and especially to make all the unique 3D art assets for buildings and the like. Stuff that's hard to constantly grind at with other work.




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Almost done building the features of the first two sections, still needs a bit more polish but it's changed A LOT since the last video

Doing a little dev stuff, remodeled the environment, and since gameplay for the demo's basically complete, I've really just gotta add all the art assets in. Already fixed up the mission text. I probably will wait 'til it's finished until I release it.

I swear... (I'll keep trying to upload it, but it might take a little)

PROTOTYPE DEMO ON GOOGLE DRIVE (because uploading here is being a pain) Feedback is much appreciated! NOTE: Backslash enables low settings.

https://drive.google.com/drive/folders/1-nolFhCXhv4oq1QyS2nUbxHR…

Maybe I'll put these out in the future...

(Archiving development builds)

Still working on implementing core mechanics as they appear in my level descriptions (some are very basic atm). Forgive my game journalist level skills.

Some sketches for the plant theme

also better Transform Engine is now in, now there's the cutscene too (a basic version) but I'll save that for the next video update probably.

I'm putting the game on hold. I kept thinking of ideas for games I'd rather be working on but the guilt of not working on this kept me from moving forward. I can't find motivation to work on it, so I'm just releasing it as is. Thank you all for following!

But in the meantime, have this!