Game
Killscreen Simulator
5 years ago

The main shell for the MS-DOS kill screen is finished, Demo will release soon!




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another preview. (you guys are allowed to make guesses)

it should be worth noting that names of any length are supported (but go past 10 characters at your own risk)

here is what happens if you decide to go past 10 characters

i will not patch this, its funny

pre-demo devlog coming soon

the only thing im going to spoil for generation 1 currently is that those fuckass palm-less hands were removed and replaced with actually good hands

that was my worst issue with generation 1 pre-leak being honest

since i have moved to godot i am doing a reboot of undertale z's puar fight and starting progress on "to the side ending b"

underswap broken promise fan-sprite sheet

#underswap #disbelief #distrust

the last post was made while we were still considering ideas for the player character, but now we've finally set on one robot unfit enough to take on uzi.

see you on devlog 1.

what the fuck am i even playing anymore

hey guys can we please not do this

ive finally decided on a general idea for the reboot and it'll be based on what the final entry of the pdmt series was gonna be

youbve been rolled HA HA!