Game
Experimental Backrooms


2 years ago

The map is now bigger than ever!
I've also made the lights nicer to stare at. Stare all you want!




0 comments

Loading...

Next up

Working on something small!!

As a beginner myself I highly suggest starting with small and easy projects such as the backrooms. It's good practice for building and managing lights!

Working hard!

Some small tweaks and a bigger map. Nothing more to talk about!

I will only be posting updates every so often; As to keep it interesting and not spoil it all

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

Coming Soon...

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.