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That Night at F***bear's: Revisited
4 years ago

The next and final update should be coming later today. It's got Battlers, Title Screen, new Halloween Content, Buffs to Party Skills, new Animations, and currently I'm working on getting some more tracks in.




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Forever ago I made some custom Deltarune enemies and I've touched them up a but. Would be cool to make my own Hard Mode mod with them one day. Here's Rudinn Rogue and Hocus Hathy's Spare animations.

So I might be cooking something up for y'all in 2003. Check back later.

Finally getting around and messing with the assets in RPG Maker MZ. Everything looks good and I have more room to add to the tilesets and have actual Skills!

Here's a look at the new "Freddy F***bear". No longer called Fred.

Howdy! It's been a bit. I wanted to update y'all on the status of the game. Due to quite a few things, I'll be moving this project from RPGM 2003 to RPGM MZ. Nothing really changes other than what I can put in. Also have a little look at the intro.

I love these little sillies very much. They just a bunch of little guys. #MyFavoriteMon

Added a few things and I'm loving how this is turning out.

Hey gamers, sorry for not updating y'all in forever. Haven't been getting much down but I am getting back into it now. Here's just a bunch of the sprites I've shown and a few new ones to y'all. Not all will be in the game, keep in mind.

I finally finished good old Foxy the Pirate Fox. He looks pretty good and I'm happy I got him done. All that is left is Roxanne and Monty. And yes, in this timeline, Roxanne and Monty have Classic counterparts.

Here's just some non important sprites I made. Frostbyte, Endo 01, and a Gold Endo 01 for the funni.