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A little instruction
Released a small update 0.2.2!
It made the beginnings of changing the time of day and night, as well as lighting and a couple of system improvements. I also posted HTML5
long-awaited release 0.6.2 (which combines 0.5.0 and 0.6.0) Added: Animals: cow, horse (E-mount, Q-dismount), chicken Food: meat, berries, apple plants: bushes, spruce Items: rope=stick+F (F-you can tie an NPC and lead them, left click to untie)
A small update 0.4.0 has been released (which will still be updated) New buildings added: stone wall=2 stones stone floor=1 stone+ shovel wooden floor=1 wood+shovel
Released a small update 0.2.3 in which: improved the mechanics of some NPC jobs. Improved light mechanics. Completely translated the text in the game into English
Update 0.4.2 is out!
Bugs fixed
added the ability to grow trees=stick+shovel+time
New buildings:
Iron lattice=iron+hammer new skins of npc
Version 0.2.0 is out! (unfortunately late due to bug fixes) result: *fixed construction system *switching the angle of the spear by scrolling the mouse *torch (craft - one stick) *fire/bonfire - left mouse button
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
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