Game
Survival Life
2 years ago

The next update 0.7.0 will include NPC improvements:

trade

persuasion through talent"leader"

hiring workers for food or other

and much more




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A small update 0.4.0 has been released (which will still be updated) New buildings added: stone wall=2 stones stone floor=1 stone+ shovel wooden floor=1 wood+shovel

Released a small update 0.2.2!

It made the beginnings of changing the time of day and night, as well as lighting and a couple of system improvements. I also posted HTML5

Update 0.4.2 is out!

Bugs fixed

added the ability to grow trees=stick+shovel+time

New buildings:

Iron lattice=iron+hammer new skins of npc

Released a small update 0.2.3 in which: improved the mechanics of some NPC jobs. Improved light mechanics. Completely translated the text in the game into English

Update 0.3.0! What's new? see the comment

Version 0.2.0 is out! (unfortunately late due to bug fixes) result: *fixed construction system *switching the angle of the spear by scrolling the mouse *torch (craft - one stick) *fire/bonfire - left mouse button

New version 0.7.0!

What's new:

A little instruction

long-awaited release 0.6.2 (which combines 0.5.0 and 0.6.0) Added: Animals: cow, horse (E-mount, Q-dismount), chicken Food: meat, berries, apple plants: bushes, spruce Items: rope=stick+F (F-you can tie an NPC and lead them, left click to untie)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz