Game
Five Nights at Bootleg Plush's 2




1 year ago

The Old Port Style Android version is now out!


This alternative Android version is meant to simulate an old port from 2016-2018, before PC-esque ports were a thing. It was also made because some people still make ports that look like old ports.

Don't worry, like the first game, it hasn't replaced the original port!

This version can be a good replacement to the normal version if you have low storage space and still want to play the game. This version's size is only 17 MB (upon installing and opening the game, it'll increase to 33 MB).

Most people nowadays have phones with a lot of storage space and won't be running out of space as often as in the past, so if you do, then you can play the normal version instead of this version.

Differences when compared to the normal version:

Changes:

  • The apostrophe is removed from the app name

  • The game now supports OpenGL ES 1.1

  • Mininum Android version lowered to 4.4

    Can't select earlier versions because you can't do that in the latest versions of the exporter

  • Color reduction compression is used instead of JPEG compression

  • Pressing the back button in the menu or during a night now closes the game

  • The game's native resolution is 800x480 instead of 1280x720

    Like the first game, the game will stretch to fill the screen.

  • A splash screen which shows Springtrap was added, which shows up before the warning screen

  • Off-screen counters are invisible to use less RAM

  • UI is bigger

  • Blinking squares in the main menu buttons have been restored

  • Blinking squares don't disappear if you're not holding the finger over a button

  • The Continue button is unlocked from the start without needing to start a new game

  • Locked buttons are invisible instead of transcluent

  • You don't need to hold on the screen to scroll in the office

  • TAP has been replaced with CLICK in the monitor and maintenance panel buttons

  • Monitor and maintenance panel open/close animations have less frames

  • Fredbear's and Spring Bonnie's jumpscare sound has been replaced with the TRtF 2 Alpha sound

  • Jumpscares have less frames

  • The colored squares in the 6 AM screen have been removed

  • The Custom Night is now called "Night 7" instead of its own name

  • Some sounds are lower quality

  • Sounds don't change volume

    This should prevent the sound bug where samples at a lower volume ends up playing at maximum volume when recording a video of the game with internal audio (doesn't happen with everybody).

  • The good ending theme has been replaced by the old theme

Removed Features:

  • Fade transitions

  • Splash screen

  • Blinking effect on some text

  • Minigames

  • Vibration when getting jumpscared

    Pretty much nobody used vibration back then other than Scott in the official games

  • Menu background animation

  • Remastered menu theme

  • Static, blip, vignette and perspective effects

    The perspective object unofficial port for Android games was first released in 2021.

    The green blip effect has been kept in the 12 AM screen.

    Also, the static effect will still be visible for a split second when changing cameras.

    And finally, the static effect is present in the Game Over screen, and has less animation frames.

  • Reset Save Data button

  • Options, Links and Exit buttons and menus in the main menu

  • New Game confirmation

  • Loading tips

  • Exit Night button

  • Maintenance Panel and Tap and Hold texts in the maintenance panel

  • Retry/Menu buttons on Game Over screen

  • Bad ending (and that ending's star)

  • Jumpscares, Cutscenes, Cheats and Credits in the Extra menu

  • Reset, Randomize and Set Max buttons in the Custom Night menu

  • Endless Mode (and the 6th star)

  • Rare screens



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