4 months ago

the original idea for this game isnt mine, but i figured i could try to bring it to life in a way.


Overview:

Dying Dream is a custom night game. Characters have AI levels from 0 to 20, and raising a character’s level adds to the number of points you’ll get for surviving, while activating the character and making them more difficult at higher levels. DDCN’s gameplay consists of two segments: The night section, and the escape section. During the night section, you must survive until 6 AM, using your resources to fight off your enemies. You also have up to 60 seconds of prep time. In the escape section, you will leave the office and must escape the building through one of multiple exits.

Original idea for this game is by chimin395



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just figured i'd test out this model toastbunny gave out.

first time experimenting with jiggle physics. (ik im not too fond of that term either but idk how else to put it)

are we making pokemon and gravity falls crossovers now?

ima put this on hold for now. mainly cuz of what happened the past few days which kinda ruined my mood. im also doing this cuz im waiting for more coders to help collab with this project, cuz well... ill just leave the screenshots to explain.

Where Is Fangame Direct 2?

roster preview.

almost everything seen here is placeholders

so it seems i have achieved the official deluxe look.

hehe. ai is fun to mess around with.

Thrown away, torn apart, left forgotten behind walls.

i cant explain how happy i am to know that she is ok. i cant believe someone had the gut to tell her loved ones that she died... im just happy she got out ok in the end. stay safe please...