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Small level design test for my new creations
After a lot of bugs and wasted time, I to create two different obstacles for my own game. (I'm learning UE5)
Some weapons for the latest prototype of my game that I made.
I'm developing a small game for a month for my internship. Despite the fact that I'm not a fan of Unity, I don't think I'm doing too badly. That's a blocking for the game I made in 2 days. I know I still have a lot to do to progress on Unity or UE5.
3 days of working. With some mistakes, but I'm happy what I did.
I made this game in 1 week with 5 people. Feel free to let me know if something is wrong. I worked as a game designer btw.
I think that the scariest weapon i ever made...
I see my progression with my first scene blender...
I'm scared about leveling this thing. My first landscape test for a future game
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