Almost every model has been remade, for both character models and environment props
The building layout has been changed, still recognizable as the FNAF 1 location but with some new rooms and cams!
New animations, for both in-office encounters and glimpses of movement on the cameras
The way to get to the Golden Freddy night has been HEAVILY changed
Character AI has been reworked to make the animatronic's movement harder to predict
The missing posters have been re-drawn by a friend of mine! This is so I can remove everything AI generated from this game, I originally used it for the missing posters because I wanted them to look like real photos without having pictures of real children in the game but with AI posing more of a threat to jobs in the entertainment industry and online artists in general I don't really want to be supporting it, especially with the game getting popular, I don't want to set a bad example.
The camera is now controlled by the mouse like a classic FNAF game!
Huge audio design overhauls
There is a bit more that I dont want to mention until I can finish them, but this update is gonna be big!
I'm making this update because the original version of FNAF Rewritten has almost none of my own work, it was quickly thrown together in a month and a half using free assets and ripped models. I made it as a fun challenge, but it became way more popular than I could have imagined. So this update is to bring it up to the standard that I would give my other projects, so the most popular thing I'm known for actually shows my best work. You can probably expect a mid-December release date, there's not much left but I still got school so it's gonna take a while.
Next up
Here comes the first big change since launch!
The way you look around your office has been revamped!! it should now work better in different resolutions, is much smoother and polished, and has much more freedom in where you look! check it out in v.1.0.0
for the few of you who are wondering what my next project will be, I have officially started prototyping my biggest non-FNAF project with guidance from my level design and scripting teacher! these are some super early screenshots of some of the prototype
a small update featuring improved effects for night 5, improved lighting in extras, and some small changes to the extras area will release in the next 24 hrs
The NON-CANON CHAOS update is now available for download! You can find it in the arcade of the Extras menu!
- 2 new nights!
- a new freeroam experience!
- 2 new jumpscares!
- New musi- hey does anyone else notice something different in that office pic?
I was thinking about changing the font of the word "Rewritten" in the title to Mike's handwriting font. I also wanted to try to make a proper stand alone logo thingy to represent the game other than just the basic title text. Do any of these work well?
HEY YALL!!! For FNAF's 10th birthday Im gonna try to knock out some bug fixes today!!! REPLY WITH BUGS YOU WANT TO SEE FIXED!!! (and hurry! I only have a few hours)
THE GAME IS NOW AVAILABLE FOR DOWNLOAD!!
Im sick in bed with no energy to be productive... Let's do a QNA!!! if you have any questions about this project, the fate of the overall series, or anything else I'm working on ask here!!
More logo options! do any of these work better than what I showed in the last post?
REMEMBER TO DONATE!!!! https://www.youtube.com/watch?v=j3qb0Tv_pJU&ab_channel=Dawko
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