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16
Game
FNAF: Double Trouble (Prototype)
3 years ago

The perspective effect wasn't working so I decided to do this

(The green button is the mechanic to hide in the desktop)

probably this prototype will have cameras...

but only 3.

they are just for testing.




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Just because my PC it's about to f*!king die.

I would like to at least launch a prototype or beta of the game so you can see what it will be like.

(meanwhile I will put this render that for some reason is in the Alpha files)

well I'm starting with the beta phase of the game!

Sometimes I use this phase to add or remove things to make the final product decent.

Hey guys.

For the 2 persons that are still waiting for this fangame:

Leak (i guess)

while I develop everything I would like to talk about a mechanic that consisted of hiding under the table this because I wanted to do something more original than a door system.

(+)

hell development...

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…