Game
ButtonMe
9 years ago

The Project is Starting Now


So, when we first started to develop there was two people in the project. Me and a friend. I was in charge of all the graphical and art part and she was taking care of the engine. Eventually she got very busy and later on, even sick. I couldn’t help and we just gave up of the project, it was consuming too much time and work from both of us.

What happened was that, even though I was every day busier and busier, I still wanted to finish the game. Now I’m in vacations and even though my friend don’t want to work in it anymore, I’ll keep making it. I learn some cool GameMaker tricks and now I can take care of it, even if it takes a while to finish.



0 comments

Loading...

Next up

We are under attack!

"Our work is never over" they said.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

:] me sigue sin gustar

:] I still don't like it

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart