2 months ago

The reason why the clock isn’t on the wall during Night 6 in SHOWMAN’S: The Awakening isn’t just to make it so you can’t tell when the night is almost over.

It’s because Matthew obviously isn’t there for six hours. He’s only in there for a bit.




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Trying to improve how I draw humans (which I rarely do) so I can give myself some actual reference for their updated 3D models and to give them some nicer stylization.

Also yes this is a concept sketch of Dean’s new design.

3,000 followers is actually insane. I wouldn't have made a decade old series of shitposts into something genuinely so cool nowadays without you guys.

Phobia: The Awakening's 5th anniversary is on August 27th.

VERY exciting news for Range Engine came out a while back! 2.0 sounds really promising!

Thankfully I’m only working on assets, plans, and scripts for my games right now, so maybe 2.0pre1 will be out by the time I’m ready to do programming!

SHOWMAN! 1!1!1!

Giving Unreal Engine 4 another shot with a much more open mind so I don't fall into Tutorial Hell and get discouraged. So far so good! Feel quite a bit more confident in using it as of right now.

A joke I made with @Sillylilman that turned into a good idea for a drawing

Nightmare Mark

Big and important update on the overall SHOWMAN'S series.

January 14th, 2008…

Happy birthday @itsizsgames !!!

I didn't want to miss the opportunity on drawing something for you, this is a little rushed sadly

Still have so much to do but things are starting to move forwards a little more again which is great.

Should have some awesome stuff to share maybe even soon!