The RPG commands are the primary focus currently. (via 0.5.3)
Next up
Zeta Command C++ Update 0.1.1 (ALPHA)
+ Added Password Changing
+ Added Command Area (2 Commands So Far)
+ Startup Logo Improved
? More Commands (TBD)
? Credits For Anyone Who Has Contributed Ideas Or Helped!
(Very Soon, But TBD)
Zeta Command C++ Update 0.1.0
+Added Password (Changing from default in next update)
+Added Command Area (No commands)
+Added Password Fail Result
Soon adding help commands and text RPG soon (like in the batch version of this!)
(https://gamejolt.com/games/zetacommand/425408)
☺
Cash Banooca
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Updated combat system
An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.
What if I do the different art styles challenge?
If you want you can leave a proposal in the comments
This is one of my fav drawings yet (≧▽≦)/
Made something different










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