The RPG commands are the primary focus currently. (via 0.5.3)
Next up
Zeta Command C++ Update 0.1.1 (ALPHA)
+ Added Password Changing
+ Added Command Area (2 Commands So Far)
+ Startup Logo Improved
? More Commands (TBD)
? Credits For Anyone Who Has Contributed Ideas Or Helped!
(Very Soon, But TBD)
Zeta Command C++ Update 0.1.0
+Added Password (Changing from default in next update)
+Added Command Area (No commands)
+Added Password Fail Result
Soon adding help commands and text RPG soon (like in the batch version of this!)
(https://gamejolt.com/games/zetacommand/425408)
☺
Have a good Boi
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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