
The scene icon previews in the selector have been made much smaller at the suggestion of our other dev, @yri5
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Thoughts? I quite like it!
Next up
I've used Unsandboxed for so long seeing white text here is jarring 💀💀
I uploaded a WIP version of this to my testing account. There's no HUD, player or worldgen. It's just the level renderer with a basic WASD camera.
...
2 of these (A and D) are literally identical and given that the second one has a stray "2" suffixed, I don't think that was the one they intended to ship.
$150.
in other news, im having fun making this. not much fun, but about as much fun as you can have writing a project in 1 fucking script.
$150
What really pmo is I just wanna like, talk to a Scratch dev and just give em my 2 cents in all this. Or a community manager, or something.
Their feedback form for Scratch membership is a Google form. I'm not joking. It's a one-way street here. $150.
The way this works right now is like one big jigsaw: custom blocks are scripts that do a task so big, I need to put placeholders down because once the jigsaw is assembled, it'll make my computer cry trying to edit it.
It's designed to fit into 1 script.
im listening to 2013 dubstep to motivate me to finish block collisions. nothing gets the juices flowing like 2013 minecraft youtuber intros lmfao
Finally, just what I wanted, a feature that Scratch Addons gives for FREE! I'm so glad my $150 is being put to GOOD USE.










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