1 year ago

The scene icon previews in the selector have been made much smaller at the suggestion of our other dev, @yri5 .

Thoughts? I quite like it!




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finally, some good fucking blocks

I am going to do what Mojang does best: procrastinate.

I want to make a tool for me to animate and define entities similar to blocks. Why don't I just include this in ExtenderDragon? See slide 2.

(ExtD is for hundreds of blocks, not a dozen mobs.)

say block is goated if you need to know where something is but dont want to make a costume because you're debugging

Better collisions are coming.

I changed how tiles are drawn so (for now) there are entire out-of-bounds areas that are excluded from being stamped on, and you can see the view bobbing pattern lmfao

trying to make collisions that arent total dogshit. quite hard.

new testing world

I made a page for this weird project to post my ramblings.