When I was 6 years old I played Mortal Kombat 2011 for the first time. I was mind blown by how good it was the story was great and you can get behind all the characters. this was my first MK experience and boy was it a good one I was stunned by the game’s almost life like gore and fatally’s. and I fell in love with MK ever since I’ve played every MK game and beat every story mode from 1 to 11. and I always wanted to make my own MK game but I wasn’t a good programmer so just gave up and knew I couldn’t. until I was talking to one of my good friends and he told me about this program called Mugen. and how you can put in your own fighters and stages in to this fighting games and change the screen packs .....and well the rest is history.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Update 2.627
New challenges & new effects!
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...
Levels' maps.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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