
2 years ago
Next up
Today just feels unreal for some reason
There we go
Old vs New
This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean
Reworking on how Tile Indexes
Very much numbers
Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that
Leavin this here for ya'll
.
Hmmmm
Testing out a new move! This move is for all characters
Actually YKW? I think we can do it, I'd have to make another slope type but it won't be to hard since it uses the same formula
Their first time meeting, as well as their first adventure










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