Next up
Recoding absolutely everything. So this is the new office look, not final but very close. of how it could look in the final version of the game. Everything is wip so ofcourse some things will improve abit. Raw but interesting. Your thoughts about it?
You buy games, they get it from you. You lost your money. Disgrace. ITCHIO is also an awful platform for this shit.
Probably gonna make this way from now on.
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Goodbye door lights, open your ears now.
Making it harder for you.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
No we did not have AI voice in the game. We had our @BaruchBelmont voice actor from Bloody Nights to return to make this new character called Vincent. We tried to make Vincent more menacing and uncanny like voice, ghostly. Turned great BUT
So, the direction of the game now goes to be making this into FNAF 1 + FNAF 4. Similar how TRTBN kinda was but more dark and eery. Now the jumpscares will happen out of the doors like TRTBN does with 2.0s. Cameras will be alot more important in some areas
Trying Blender 4.5 and first time touching EVEE rendering. Practicing some NY styled building since i love making architecture. I wish to become a mapper for games. Still very WIP, hope i can turn this into something interesting at the end.
9 comments