Game
Lin-Jolt

3 months ago

The “V2” should come in tomorrow.




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Since I can't seem to get my launcher to work properly, I decided to take a break and check out YT, where I learned that it's possible to create apps that take yu directly to a Roblox game without having to go to the Roblox website or open de launcher

From now on, emojis in the Lin-Jolt app will be blue only on the Linux Gamejolt Community

RULES UPDATE (not April Fools Joke this time)

https://github.com/Stormwindsky/Linux-Community-Gamejolt-Rules

This is a rule prohibiting jokes in the channels, with the sole exception of April 1st, and only moderators are allowed to do so.

(WARNING LOUD SOUND + Joke) Markiplier Five Nights at @AntoineVanGeyseghem 4

Through my idea of being able to import Roblox creations into Buildy, I learned that a user has created a script to convert a Minecraft world (probably Java) into a Roblox model, so in theory, you could then import it into Buildy

Greetings, I'm Microsoft. I'm the new owner of the Linux Gamejolt Community. From now on, I'll be running this community. As for the first major update: no more ! From now on, you're only allowed to say that Windows is the best!

https://www.youtube.com/watch?v=fKjd_pmQpQM

Due to a translation error, what I meant to say was that Buildy will indeed be developed using Electron and Python, but that this will be my first video game with multiplayer functionality that doesn't use Scratch.

Finally, Buildy's source code is now fully open source as of today I just couldn't wait any longer,

https://github.com/Stormwindsky/Buildy/

For Buildy, I'm currently creating features that don't yet exist as basic features for HTML

Because Buildy will be based ''entirely'' on HTML with features useful for video games; in my test, shaking text is definitely possible, but not in this way.