Game
MyProvince
6 years ago

The weekly goals are new buildings, trading goods, merchants, and updates on the development system. See you on the weekend with an update!

Edit: I'm sorry, but I couldn't finish the article in time about the updates. I'll put it out tomorrow (Monday).




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I'm basically done with MyProvince, only polishing left! I'll publicate it on May 1st, you'll be able to download it for free!

https://gamejolt.com/games/MyProvince/397835

2 new buildings: the mushroomery, where you can collect 3 types of mushrooms, and the pharmacy. You can make medicine from poisonous mushrooms in the pharmacy, which will help you against viruses. Yeah, viruses, that's a new system as well!

#update

Hey!

Let me show you three new models; the forest, woodcutter hut and the advanced woodcutter hut.

The optimization is done right now, so I can give you new content updates in a few weeks!

Working on this game a lot in the last few weeks, and it's certainly improving! The pictures are sorted by newest -> oldest.

The same pics with good quality: https://imgur.com/a/HSdOKs1

Adding people to the areas. Visually, I mean. Going pretty well, but a lot more work to do :)

https://gamejolt.com/games/MyProvince/397835

The provinces were a little... empty. Until now! People, people everywhere!

I still have to work with them a lot, but it's something :)

Update 10: - Buffs - New development tree: Assemble - Added healthcare system - UI changes - New models for forest-based areas - Optimization

Details in the article down below!

#update #new #devlog #development

Update 9:

- New areas: fishing zone, hunting lodge, watchtower, restaurant - Food industry developments - Redesigned: bank and church - Objectives - Discover your province!

Details in the article down below!

I'm working on this survival game for a few months now, where you can control multiple survivors. It's coming together slowly, but there is still a LOT left to do. Sorry about the lack of sounds, and please don't check my silly placeholder texts :)

Yesterday I started working on a world-generation system for no reason, and I thought I'll share how it's going!