1 year ago

The Zeus Video Player script allows you to play AVI files in RPG Maker XP, VX & VX Ace and choose to resize them to the window size of your game or to set a background image while the video is playing.


Here is the script:

https://www.dropbox.com/scl/fi/ncjdipzlv5ien61oxs36i/Zeus-Video-Player.rb?rlkey=zx1mpm2g92buqbs2xrkuw6hvm&e=1

The header text in the script tells you all the instructions you need, but I'll put the general stuff here just in case:

To run it, put this in a script call in an event:

Graphics.play_movie( "Movies/videoname.avi", true, true )

You can leave out the two "true" values at the end as they are just these extra settings:

- cancellable = true if you want to allow the player to stop the video by pressing Enter or Escape, false otherwise.

- fit_to_screen = true if you want the video to be stretched to fit the screen in case it doesn't match, false if you just want it to be centered. If you're using scripts like Fullscreen++ true is recommended. (You can get the Fullscreen++ script here: https://pastebin.com/raw/kc1hzBek)

---------------------------------------------------------------

In case you have a script that works as an options menu with bgm volume, bgs volume etc...

And you want to adjust the volume of the video, do this:

Go to line 190 and paste this code below it:

if $game_system.volume(:bgm)

mci_silent("setaudio ZeusVideoPlayer volume to #{$game_system.volume(:bgm)} ")

end

This sets the video volume to the bgm volume set in the Yanfly System Options script as seen by "$game_system.volume(:bgm)"

(I just noticed that using the volume this way may lower the video volume too much, so in case you notice the volume being lower than usual, add a *10 next to it to multiply the number by 10.) example: $game_system.volume(:bgm)*10

You can change that to whatever code your system options script uses to adjust volume, in case you have a different one.

dasolution.png

If you want to set a specific number, just replace the

#{$game_system.volume(:bgm)} in the mci_silent code with any number, and it should work. Example:

mci_silent("setaudio ZeusVideoPlayer volume to 50")

Here's more about the mci setaudio code if you feel like reading it:

https://learn.microsoft.com/en-us/windows/win32/multimedia/mci-setaudio

#rpgmaker #rpgmakervxace #rpgmakervx #rpgmakerxp #scripting #videoplayer #ruby #rgss



2 comments

Loading...

Next up

Hounderick has had enough of tormenting doves. Now he torments turtles.

Y/N desires but a glimpse of the sunlight.... unfortunately, she is not like other girls.

Y/N's boss (and he's also her surrogate father just like in the wattpad story) + Time & Date UI that shows minute, hour, day, month, and year.

skillz

credits to @Deez337 @FantomazBB @ClownManGuy for some of the sprites animations and icons

Fullversion is out.

Now you can be in debt and die in a fantasy dungeon for countless times at the cost of more debt!

WINTER TIME!!

(December Newsletter)

Placing down objects like torches or turtles has always scared off monsters. Especially turtles.

Weapon Attribute Absorption. Give one weapon an attribute of another weapon.

Unfinished Demo 2 gameplay

Y/N can do whatever she wants in her secret underground hideout as long as she doesn't touch the bombs in the storage room.