3 years ago

There is a problem with the "set pitch to" block where a value of 10 counts as a semitone, which means 120 is 2x pitch and 360 is 8x pitch.

I'm experimenting with code that allows me to use a pitch multiplier instead such as 0.5x or 1.5x


There must be a way to apply the pitch multiplier with highest precision, the messy code above misses what's supposed to be 2x pitch by 0.3 semitones

I'm open to suggestions

Also I'm still developing marble mania, I'm making content for it frequently during the holidays



0 comments

Loading...

Next up

Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump

1st project: racing project main/physics

2nd project: racing project map systems and that

Quiet video

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480

new tarkov style game in progress

made in TW using my engine flashback 2

GUN MODEL IS DRAWN BY @Fragg556

Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions

I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones

new stuff added to this project i stole clouds from someone in d7, like this post right now. thnx

this is the desaturated version, tell me in the comments if i should resaturate it

Low pass

More sound design experiments

Headphones recommended

two new maps in progress

My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!