4 days ago

There is no devlog today.

Time to go outside everyone




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Devlog_10 God I'm tired.

Added carrots, attempted to add save/load [Didn't end well]

See you guys tommorow!

Devlog_6.1 Here are some more snapshots, its not much but it does outline some things for the games future Tommorow will be huge, so stay on the lookout!

See you guys later!

Remember when I said I wouldn't change the textures? Ha, me neither.

(I swear this is the last time!)

Folded this origami wood duck to send to a relative who collects duck decoys.

Hope everyone is well and staying warm—it's been very cold where I am, so I'm bundling up and staying close to the woodstove.

Lots of love, and wishing you all a good week!

Devlog_6 Another day, another asset change

Finally got the feeling of the game right artwork wise In an hour or two, more snapshots will roll out.

I'll be working on a couple of more features till then.

See you guys soon!

It's.. DONE!

It's 01AM and my foot hurts-

Hope you like it :>

Devlog_8 We are getting somewhere!

With the basics of the game done and dusted, I can get to the other parts of the game, like a menu or music

See you tommorow!

Devlog_11 Woah, more stuff?

Added the other crop: Tomato's

Unlike other versions, crops have a small chance to give you 1-2 seeds! Of course, you could always run the the farm stand to grab more seeds!

See you tommorow!

You have been MicroBited, @GoobaGooba

Devlog_7 Bunch 0' Snapshots!

Today is a HUGE one in terms of development The game loop is starting to form along with a couple of UI changes and a functioning menu!

Tommorow's features will be stated in the article.

See you all tommorow!