Game
In The Name of Cheese
4 years ago

There isn't really anything to update on at this point. Trailer's done, game is done, just waiting on some final pieces of music. Sorry for the wait!




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Getting close to the end. One more stage and a boss to go.

The door is finally open.

What awaits Eric in this final area?

And what of his cheese?

Provided without context.

Death now has a little more flair to it.

Nothing like big red text that stares you in the face and tells you that you lost.

Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!

https://twitter.com/prismathon

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

Small development update (Slowing down/semi-hiatus?)