Game
One Great Adventure
6 years ago

These are the goals for the first public release:


  • Finish shop randomization.

  • (hopefully) complete a basic combat system.

  • Populate 10-15 more items.

  • Populate 4-5 more weapons.

  • Populate 1-3 more locations.

  • Create an NPC Class

    • Create 3-5 NPCs.

    • Come up with a random NPC generation idea.

  • Populate 3-5 enemies and add them to game.



0 comments

Loading...

Next up

After getting the absolute bare-necessities down for a good looking UI, it is now time to work on adding the items, locations, and characters to the game! There is currently no combat system yet, but that will come.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)

Terraria