Finish shop randomization.
(hopefully) complete a basic combat system.
Populate 10-15 more items.
Populate 4-5 more weapons.
Populate 1-3 more locations.
Create an NPC Class
Create 3-5 NPCs.
Come up with a random NPC generation idea.
Populate 3-5 enemies and add them to game.
Next up
After getting the absolute bare-necessities down for a good looking UI, it is now time to work on adding the items, locations, and characters to the game! There is currently no combat system yet, but that will come.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
We are under attack!
Have a good Boi
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
So here's the first of the zodiac signs i will make for the next weeks.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Demonstration of the spells and their effects :)!
Terraria










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