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Thought about updating Augmenter's design to feature horns on the sides of his helmet. It'll be one way to make him look interesting, he's like Acrylic but way bigger.
This is the pause menu for Creature Hunt. I know it's not great so far, but still good for showing the basic meters for the player and shows a menu to access energy refills.
This is the camper that Dr. Zephyr and Steel Maiden stay in. While it looks quite amazing for a sprite, it's still just the 8 bit Dove Camper revamped with shading. Hope it looks good for any cutscene.
These are some of the bosses in the final area of Levity Fleet 2, I'm currently fine tuning the stages, enemies, player, gimmicks, and especially levels. I'm hoping I can finally provide a great demo by early June.
Took a while to make this video, but at least it was worth it. Great catchy music used for the main six areas in Levity Fleet 2.
The fortress bosses for Steel Maiden to battle against. Some look rather familiar while others are quite new, but they'll provide a great challenge anyways. The bottom boss is the final boss, and it'll be the strongest of the group!
Hey all, it's been a fat minute since the last post. These eight girls aren't new creations of mine, I had them around for a while. What's new here is that I gave them some upgraded armors to use for battling evil aliens, and it'll give them great powers.
Long time no see. Finally got all the main levels done except for the final area, these sprites happen to be the gimmicks/enemies from the main 12 levels before the final area. Some were planned while others were last second ideas. Hope they'll be great.
Here's all 12 characters that'll be planned for Erratic Fable, they'll have interesting weaponry along with great subweapons. All of which being Levity Fleet tradition brought over to this new series, and I'll show their moves soon!
Hey all, been a long time since I updated Levity Fleet, but I've returned to it. This time I gave small updates to LF4, the most recent game in the series, and I made sure the gimmicks would work decently. Not that it'd save the game much.











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