Game
JO Rush

6 years ago

These are the Standing and Aireal variants of Sonic's Low Attacks. The Standing version starts by stopping the opponent dead in their tracks, and ends by sending them flying. The aireal version keeps the opponent in the air.

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With 0.6 being out, work has now begun on the next phase of the project. Follow for more updates here: https://twitter.com/SonicProjectJ1 or https://www.youtube.com/channel/UClVUbvUd4DSn23nz_bqb1IA

Hey there everyone! It's been forever since I last used this site. Figured I would get back into posting on here for now. Stardust Rain has been my primary focus these last 2 years, and I want to start posting updates here again. More updates soon!

When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.

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Here's a look at the stage in action.

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Small Update for now

I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!

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A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.

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Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.

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An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.

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