2 years ago

These endoskeletons were designed by me and modeled by the CosmoGames team who brought to life a very cool sketch i made for them. In game it will look even better :)
Anyway, how was your day? Damn my job calls me and i gotta run sadly! Hope you good!




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Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

Short video of the scene. Static animation

HELP WANTED:

Texturers, modelers and UI artists needed!

Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

Arcade Room Reveal!

Cooking something.

wip next psx scene

Character Highlight - FREDDY FAZBEAR

Previous work in debug