It’s few months, but i found it yesterday! :D
http://indiestatik.com/2013/05/24/have-a-short-summer-vacation-in-time-of-golden-crops/
They wrote about my game! :D Nice.
It’s few months, but i found it yesterday! :D
http://indiestatik.com/2013/05/24/have-a-short-summer-vacation-in-time-of-golden-crops/
They wrote about my game! :D Nice.
After more than 4 years since i published my last game here, i finnaly broke trough "only core and placeholders" phase and started to make actual content for my latest game! Soo frickin happy!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Why walk when you can jump?
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments