This used to be an update about bug fixes coming up next, but the only bug was with the breath and health and that was easily fixed!
News:
Now the base level is one object. It affects performance well. It is possible to go through sometimes, though.
This used to be an update about bug fixes coming up next, but the only bug was with the breath and health and that was easily fixed!
News:
Now the base level is one object. It affects performance well. It is possible to go through sometimes, though.
I Finally Added an Attack Animation! No Longer Hurt Animation In Reverse
I was going to just change the weapon to this, but I'm getting feelings for just the bombs. (ಠ_ಠ)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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