Game
FNAF Hidden World
6 months ago

Things to add:

More dialogue when getting quest items out of order

A dialogue to specify the difference between the wrench and Fazwrench

And add more places to go and maybe update some puzzles

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All these will be in final game.




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Would suck to fall down there.

Every character is gonna have character portraits in the final game. Been thinking about doing it for months but was too lazy till now.

Oh boy low quality screenshots of more accurate rooms to FNAF 1 (low quality bc they are cropped images from the game engine and I don't wanna show the game files Willy nilly and I'm too lazy to do it right rn)

I just now realized I put Foxy's eyepatch on the wrong side...

New logo is done and I have updated the description, thumbnail and banner to reflect it.

I will be updating the demo one last time likely in the next two days. This update will have overhauled item sprites. Most of the sprites in the game now are inconsistent in quality, or aren't really pixel art, and were made poorly. Here's an example:

Cabin Shop.

Fun fact, every time I playtest the game I have to watch the opening cutscene. So this is going to be a life changer once I get it to work.

What's better than saving at a Remnant station? Using special Travel ones to instantly travel back to any registered travel renmant station instantly!

FazerBlaster work in progress.