Next up
So the day's here again. It's been a whole year since Taile Gamougg 1 launched on Flowlab.io and I'm excited to announce that you can finally play the last level, which my procrastination has been excessively gatekeeping from you for a year.
I'm replacing the AI-generated (and pixelated) backgrounds with new original art! Here's the new background for the extras menu:
Two Halo Spartan fan designs I made some years ago #FanArtFriday
Colored sketches for today :)
Main menu update! The title and number have a wavy effect on them.
The design has been completely refreshed. The Forums, SoundCloud, and More Games buttons now have text that says "External link" when you hover over them with your cursor.
Hey. Updates are back on! Yesterday, I added these things:
* Player movement bug fixes
* Better glow effect for when you have the speed powerup
* Total resprite of two other player characters and some blocks
* 1 new playable character
* New cover concepts
The game has been mostly completed, but plans changed so I need to add a 7th level for the final boss' 2nd phase. Sorry for not posting before, I'm busy with school. Attached is a template spritesheet that you can download for mods when played on Flowlab.
Main menu update: background totally changed and all buttons recolored. Shaders removed and replaced with a rotation bundle. Attached is a small scale, original size version of the new main menu background.
OC
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