If you want to learn more about this method, and possibly implement it in your own game, check out this post: https://www.gamasutra.com/blogs/TylerGlaiel/20121007/178966/Some_experiments_in_pathfinding__AI.php
Next up
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
Åj! Pillage the galaxy with us in the jam version of the game, and keep your eyes out for the full version, which will feature more partying!
Nothing we vikings like more than having options! A bigger ship, bigger dance floors, a tree, you name it!
It may take us many days, but grinding the mobs for loot always pays off in the end!
I just published my first monthly recap! Learn about what I've been up to this past month: https://www.youtube.com/watch?v=iBAzI2cVxxU
Tilesets! Z-sorting! Plants!
We're jamming this Ludum Dare!
Hey! You! Yeah you!! Go follow @Droqen !! He works on some sweet games and also can help you eat a loaf of bread.
Gnarly things are in the works for RADICAL SCRABBLE
My friends over at @GutterArcade just put their first game up on Game Jolt. Grab some friends (or strangers via their Discord) and play a super well tuned co-op fighting game. https://gamejolt.com/games/knightclub/451063
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