If you want to learn more about this method, and possibly implement it in your own game, check out this post: https://www.gamasutra.com/blogs/TylerGlaiel/20121007/178966/Some_experiments_in_pathfinding__AI.php
Next up
Room transitions! A very simple effect, but does wonders to making a game feel more polished
It may take us many days, but grinding the mobs for loot always pays off in the end!
Hey! You! Yeah you!! Go follow @Droqen
!! He works on some sweet games and also can help you eat a loaf of bread.
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
What? You're not following RADICAL SCRABBLE on Game Jolt? You won't regret it - add the development of a seriously sweet project to your feed!
All aboard the Dumburk 9000!
My friends over at @GutterArcade
just put their first game up on Game Jolt. Grab some friends (or strangers via their Discord) and play a super well tuned co-op fighting game. https://gamejolt.com/games/knightclub/451063
I just published my first monthly recap! Learn about what I've been up to this past month: https://www.youtube.com/watch?v=iBAzI2cVxxU
Gnarly things are in the works for RADICAL SCRABBLE
Åj! Pillage the galaxy with us in the jam version of the game, and keep your eyes out for the full version, which will feature more partying!










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