Game
One Night at Freddy Fazbear's
3 months ago

This game started as a joke. I just thought "What if i could try to imitate a FNAF 1 style of rendering for practice." Or just make a simple visual remake and not a game. Well, it became so much more and i want to thank everyone who was helping making it!


Our main coder @RomanJ who is truly a very capable individual.

Thanks to @spacedocker for the awesome music production and assistance!

Also huge thanks for the assistance and testing to @sealdude
And @Frogger25 for giving feedback on the game and how we can improve them. Testing was crucial to this game.

Huge thanks to @BaruchBelmont for voicing the Phone Guy again for this game. He is the perfect voice for any game.



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Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

I love this channel, gives really good insight into writing good content and stories!

FNaF1 in Chuck e Cheese style

Chica looks different.

WIP

Fnaf 2 reimagined screenshots, just for practice in blender.

Probably gonna make this way from now on.

Cleaning the place from white things

Trying to draw the comic book William im making for Bloody Nights, tried the Azoinab style of drawing (An artist on twitter) and honestly, i kinda like it, its easy to make and would speed up making my comics instead of making them too detailed as before.