Welcome to Reel To Remake! This game is nothing like RR! It's a completly custom engine made in the Unity Engine! This has optimizations like no other! Like: Using the URP Render Pipline, using non-FPS based scripting, the show file is all native nothing is FPS, and finally the show format is notling like the others, it uses opus with some obfuscation to decrease file size and risks from the BinaryFormatter! It uses the same signal data as RR for easy .*shw to .rtr converions without unoptimized and complicated scripting! Lets get to some exiting news! This custom game engine is UNRIPPABLE, it's coded in C++ and C#, and packed into custom files so it's pretty much impossible to rip! So with those news I can release public builds again! Heres the content that the builds will have("Custom UI! New Title Screen! Not so rude quotes! (Maps: CRAE, 3-Stage, AAM, NRAE, PTT Cybers, Studio C, and Volo)! Editor with very nice features! You should find out for yourself when I release it! )!
7 months ago
Next up
Took me five years lol but he is in the game
Looney Bird is rigged and working!! Did a little something and put physics on his leafs and feathers!
Klunk I guess
Beach Bear got his cards redone
Looney Bird is finished! Need to rig him...... AHHHHHHHHHH
Choo Choo
Studio C is almost finished!
I learned some C++! It was kinda easy. Recreated 64th's Chuck Star.
I got a little bored
I'm Back!!!! Modeled a hand mech!










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