Next up
For the moment in the game there is only the theme "Jungle" but my associate work on the textures of the theme "Factory". And I will also add other elements and specific to the "Factory" theme.
An example of a warehouse in the jungle:
A first prototype of a flashlight in a dark area. I think adding a battery system to make the dark areas even more difficult.
New trap: The arrows launcher
Here is the main character of the game. The animations of the main character are almost all finished: Idle, Run, Jump, Wall Slide, Climb, Acid Die and Spike Die
Here is the wallpaper for the jungle. It is composed of 5 layers to make a parallax.
Created by Triton.
New trap: The deadly laser
I improved the deadly laser. It can be reflected on objects.
I really struggled but I got there.
New enemy with a frontal lamp !
The creation of an enemy is finished (created by Triton) and the animations are already finished (Shoot, Run and Idle). I have already coded a good deal of artificial intelligence even though it lacks randomness.
Level Selector system ;)
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